[robotics-worldwide] CFP: 3 March, 2013 - HRI Workshop on Design of Human likeness in HRI, from uncanny valley to minimal design -

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[robotics-worldwide] CFP: 3 March, 2013 - HRI Workshop on Design of Human likeness in HRI, from uncanny valley to minimal design -

Hidenobu Sumioka
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CALL FOR PAPERS and PARTICIPATION:
HRI 2013 Workshop on Design of Human likeness in HRI
from uncanny valley to minimal design
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Date: 3 March, 2013
Place: Miraikan, Tokyo, Japan
URL: http://www.geminoid.jp/ws/Humanlikeness/index.php
(HRI2013): http://humanrobotinteraction.org/2013/

-- IMPORTANT DATES --
Submission of papers: 18 January, 2013
Notification of acceptance: 31 January, 2013

-- KEYNOTE SPEAKERS --
* Prof. Hiroshi Ishiguro (Osaka University)
* Prof. Karl F. MacDorman (Indiana University)
* Prof. Hideyuki Nakanishi (Osaka University)
* Prof. Michio Okada (Toyohashi university of technology)
* TBA

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OBJECTIVE:
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This full-day workshop aims to bring together the prominent researchers
from different backgrounds in order to present and discuss the most
recent achievement in design of humanlike in a wide range of research
topics from uncanny valley effects and minimal design of human-robot
communication.

Human likeness of social agents is crucial for human partners to
interact with the agents intuitively since it makes the partners
unconsciously respond to the agents in the same manner as what they show
to other people. Although many studies suggest that an agent's degree of
human likeness plays an important role in human-robot interaction, it
remains unclear how to design humanlike form that evokes interpersonal
behavior from human partners. One approach is to make a copy of an
existing person. Although this extreme helps us explore how we recognize
another person, the Uncanny Valley effect must be taken into account.
Basic questions, including why we experience the uncanny valley and how
we overcome it should be addressed to give new insights into an
underlying mechanism in our perception of human likeness. Another
approach is to extract crucial elements that represent human appearance
and behavior, as addressed in design of computer-animated human
characters. The exploration of minimal requirement to evoke
interpersonal behavior from human partners provides more effective and
simpler way to design social agents that facilitate communication with
human.

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Workshop topics of interest (but are not limited to)
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- Quantification of uncanny valley
- Neuroscience for uncanny valley
- Sociological approach to human likeness
- Methodology of minimal design
- Exploration of factors to be considered in minimal design
- Evaluation of robot with minimal design
- Review to discuss or find minimal factors
- Technology and method to be required for minimal system design
- Field work to be discussed in the context of robot design
- Interaction design for HRI
- Robot design for HRI
- Anthropomorphism

best regards,
Hide Sumioka

--
住岡英信/Hidenobu Sumioka, Ph.D.
Researcher
Hiroshi Ishiguro Laboratory
Social Media Research Laboratory Group
Advanced Telecommunications Research Institute International
Tel: +81 774 95 1451
Fax: +81 774 95 1408


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